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Quack Ops

This was a project done for a group university project. I was responsible for input in aspects of the projects game design, creation the enemies of the game, and the textures for their model once they were created by another member of the team. I also did textures for other props in the environment, such as the bridge and canal pathway.
The game itself was created in the Unity game engine.
Enemies were designed to look like English hunters dressed in tweed.

Cropped Quack Ops Gameplay

Conceptual Logo for Quack Ops.

Conceptual Logo for Quack Ops.

Male hunter colour variations.

Male hunter colour variations.

Concept sketches for the hunters.

Concept sketches for the hunters.

Conceptual design for a Boss hunter.

Conceptual design for a Boss hunter.

Conceptual design for a female hunter.

Conceptual design for a female hunter.

Level design mock up.

Level design mock up.

Final clean texture for the hunter model. Front view.

Final clean texture for the hunter model. Front view.

Final clean texture for the hunter model. Rear view.

Final clean texture for the hunter model. Rear view.

Final dirty texture for the hunter model. Front view.

Final dirty texture for the hunter model. Front view.

Final dirty texture for the hunter model. Rear view.

Final dirty texture for the hunter model. Rear view.